Overview
This basic module provides an introduction to programming and the visual
programming language Scratch. After a warm-up, which clarifies important
programming concepts, the surface of Scratch is explained and the students can
explore it in teamwork.
Learning competences
Learning competences:
- Understanding of algorithmic patterns and structures
- Basic understanding of the structure of a visual programming language
Required material
For CoSpaces you need:
- Tablet / computer (1 x per team of 2)
- Internet Projector /Interactive Whiteboard
- Pen and paper (for the warm-up)
- Scratch Flashcards (1 x per team of 2)